Xbox Series X Confirmed Specs like Zen 2, Ray-Tracing, and more.

Microsft first teased Xbox Series X in 2019, hinted lots many things about it but haven’t revealed the confirmed specs and now its all here. Microsoft has confirmed all the specs we are going to get with this new upcoming console. Sony is also on the stage with PS5 after the huge success of PS4 in the console gaming. It’s interesting to see the fighting of both reputed brands, as both of them will launch their products in 2020. Design of Sony’s PS5 is still unconfirmed (the Internet is full of concept design of PS5) but on the other hand, Microsoft has already reveal the design of their Xbox Series X, this time Microsoft has gone with tower design more like a computer case, which I like but will say more about it later after the performance test.

Previously Microsoft revealed the details of the new Xbox console like the next-generation console will be powered by AMD CPU and GPU, fast SSD, Raytracing, etc. Now, this all has finally officially confirmed. It has a Custom-designed processor leveraging AMD’s latest Zen 2 and RDNA 2 architectures with 12 TFLOPS of GPU (Graphics Processing Unit) performance. With Hardware DirectX Raytracing you can see the more realistic games and load time will get shorter with SSD and it can also be used as virtual memory to give you some more advantages. You can game at high 120 FPS support instead of just 60 FPS, which will give you good and smooth experience in overall gameplay. With HDMI 2.1, Variable Refresh Rate (VRR) synchronizes the display’s refresh rate to the game’s frame rate, maintaining smooth visuals without tearing. 4K gaming is possible with the current Xbox one, we might see up to 8K support in new Xbox Series X. In terms of compatibility, Microsoft has committed that everything will be backward compatible with Xbox Series X.

What we still don’t know is the price of the device, which is again a good point to see where this new console stands. Its new powerful hardware and features make it’s expensive or cheap, will know after the final announcement in Holiday 2020. Possibly there will be one or more different variants in a different price range to make it affordable for more people. Although Sony is also ready with their plans so both players have to be very competitive to grab the user they imagined.

Update – Xbox Series X may come with 10-years of lifespan. In a report via TechRadar, Microsoft may be planning to have this advanced console to rule longer than its usual consoles. “Speaking in an interview, Xbox chief Phil Spencer has dropped a pretty major hint that Microsoft may be planning for the Xbox Series X to be a long-term deployment with numbers as high as 10-years being mentioned”. Now, this might possible as cloud gaming and streaming services are making a good increment in usage. Spencer said – “I think that getting to a world where you don’t have to own one device to play specific games helps the industry, “That doesn’t mean owning a device isn’t part of my gameplay experience. I think I’m going to have a game console plugged into my television for the next decade-plus.”  Spencer also thinks that downloading and playing locally was still “going to be the best way to play on my television”, but that gaming through the cloud would fill in the gaps: ”Sometimes I’m not in front of my television. Sometimes I’m not in front of a device that has the native ability to play. So that’s our bet on the cloud.” So, Xbox Series X for 10 years is true for any reason then cloud gaming will play a major role in that, and how the Xbox’s hardware handles the games of the coming years, this will be another thing to see.

Xbox Series X Specs and Features

  • Next Generation Custom Processor: Xbox Series X is our most powerful console ever powered by our custom-designed processor leveraging AMD’s latest Zen 2 and RDNA 2 architectures. Delivering four times the processing power of an Xbox One and enabling developers to leverage 12 TFLOPS of GPU (Graphics Processing Unit) performance – twice that of an Xbox One X and more than eight times the original Xbox One. Xbox Series X delivers a true generational leap in processing and graphics power with cutting edge techniques resulting in higher framerates, larger, more sophisticated game worlds, and immersive experience unlike anything seen in console gaming.
  • Variable Rate Shading (VRS): Our patented form of VRS empowers developers to more efficiently utilize the full power of the Xbox Series X. Rather than spending GPU cycles uniformly to every single pixel on the screen, they can prioritize individual effects on specific game characters or important environmental objects. This technique results in more stable frame rates and higher resolution, with no impact on the final image quality.
  • Hardware-accelerated DirectX Raytracing: You can expect more dynamic and realistic environments powered by hardware-accelerated DirectX Raytracing – a first for console gaming. This means true-to-life lighting, accurate reflections and realistic acoustics in real-time as you explore the game world.

Immersion in an instant

The next console generation will be defined by more playing and less waiting. And when play begins, we know many gamers demand ultra-low latency to be as immersed and precise as possible. To this end, the team analyzed every step between player and game, from controller to console to display, and asked how we could make it faster.  

  • SSD Storage: With our next-generation SSD, nearly every aspect of playing games is improved. Game worlds are larger, more dynamic and load in a flash and fast travel is just that – fast.
  • Quick Resume: The new Quick Resume feature lets you continue multiple games from a suspended state almost instantly, returning you to where you were and what you were doing, without waiting through long loading screens.
  • Dynamic Latency Input (DLI): We’re optimizing latency in the player-to-console pipeline starting with our Xbox Wireless Controller, which leverages our high bandwidth, proprietary wireless communication protocol when connected to the console. With Dynamic Latency Input (DLI), a new feature which synchronizes input immediately with what is displayed, controls are even more precise and responsive.
  • HDMI 2.1 Innovation: We’ve partnered with the HDMI forum and TV manufacturers to enable the best gaming experience through features such as Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR). ALLM allows Xbox One and Xbox Series X to automatically set the connected display to its lowest latency mode. VRR synchronizes the display’s refresh rate to the game’s frame rate, maintaining smooth visuals without tearing. Ensuring minimal lag and the most responsive gaming experience.
  • 120 fps Support: With support for up to 120 fps, Xbox Series X allows developers to exceed standard 60 fps output in favor of heightened realism or fast-paced action.

The next generation of game compatibility

The benefits of the next console generation extend in every direction, bringing greater visual fidelity and improved loading speeds to your existing gaming legacy, in addition to new games. We’re continuing our commitment to compatibility with Xbox Series X and investing in technology that makes game ownership easier across generations.

  • Four generations of gaming: Our commitment to compatibility means existing Xbox One games, including backward-compatible Xbox 360 and original Xbox games, look and play better than ever before. Your favorite games, including titles in Xbox Game Pass, benefit from steadier framerates, faster load times and improved resolution and visual fidelity – all with no developer work required. Your Xbox One gaming accessories also come forward with you.
  • Smart Delivery: This technology empowers you to buy a game once and know that – whether you are playing it on Xbox One or Xbox Series X – you are getting the right version of that game on whatever Xbox you’re playing on. We’re making the commitment to use Smart Delivery on all our exclusive Xbox Game Studios titles, including Halo Infinite, ensuring you only have to purchase a title once in order to play the best available version for whichever Xbox console they choose to play on. This technology is available for all developers and publishers, and they can choose to use it for titles that will be release on Xbox One first and come to the Xbox Series X later.
  • Xbox Game Pass: In addition to games from across four generations of consoles, our leading game subscription service, Xbox Game Pass, will continue to have our first-party games, like Halo Infinite, included at their launch.  We look forward to millions of you experiencing the Xbox Game Pass portfolio and immersing yourselves in a deep library of high-quality games, playing those you love now and also discovering your next great adventure.

SourceMicrosoft
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